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Pixel 10 exclusive: GPU-powered Linux apps come to Android 16 QPR2

Early testers confirmed GPU acceleration live on Pixel 10 devices using Vulkan detection screenshots. The new “Graphics Acceleration” menu now appears in the Terminal app’s settings for supported devices.

byEmre Çıtak
October 21, 2025
in Tech, News

Google is enabling GPU-accelerated rendering for Linux applications within its Android Terminal app, a feature currently exclusive to the Pixel 10. This enhancement, part of Android 16 QPR2, uses Gfxstream technology to improve graphical performance.

The development follows the March introduction of the Linux Terminal app for the Android operating system. In its initial release, the application was designed to use virtualization technology, which allowed it to run full-fledged Linux environments on Android hardware. Support at launch, however, was limited strictly to command-line programs, precluding the use of applications that required a graphical user interface. Google is now addressing this limitation in the forthcoming Android 16 QPR2 update, which will expand the app’s capabilities to include graphical desktop Linux programs.

Despite the addition of support for graphical applications in Android 16 QPR2, their performance is expected to be suboptimal on most Android devices. The current implementation within the Linux Terminal app depends on a software-based renderer known as Lavapipe. This renderer utilizes the device’s central processing unit (CPU) to handle graphics-intensive operations. These operations include complex calculations and rasterization, which is the process of converting vector-based graphics into the pixels displayed on a screen. Device graphics processing units (GPUs) are specifically designed to perform these tasks with greater speed and efficiency than a CPU, creating a performance bottleneck when Lavapipe is used.

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To resolve this performance issue, Google is integrating Gfxstream support into the Terminal app. Gfxstream is a graphics virtualization library designed to bridge the gap between a virtual machine and the host device’s hardware. It operates by forwarding graphics API calls from the guest Linux virtual machine directly to the host Android device’s native GPU. This process allows the device’s GPU to handle the rendering tasks, thereby enabling GPU acceleration for Linux applications and bypassing the CPU-based software renderer.


Pixel 10 users finally get relief from week-long app crash nightmare


The presence of this new renderer was first identified during an analysis of last month’s 2509 Android Canary release. A new “Graphics Acceleration” menu was discovered within the Terminal app’s settings. Initially, this menu only presented a toggle for the existing software renderer. Deeper investigation of the app’s code revealed evidence of a second, hidden option designated for a new “GPU-accelerated renderer.” Subsequent examination of the code confirmed that this new renderer was powered by the Gfxstream technology.

Following the release of Android 16 QPR2 Beta 3 last week, Reddit user Unlucky_Drive6363 discovered that GPU acceleration for Linux applications was actively enabled on their Pixel 10 smartphone. The user provided a screenshot as evidence, which showed a Linux program successfully detecting the phone’s Vulkan graphics driver. They also confirmed that the “Graphics Acceleration” menu had become visible in their Terminal app’s settings, indicating the feature was live on the device.

Further investigation into the device’s firmware explains why this capability is currently exclusive to the Pixel 10. The firmware for this specific model contains an overlay file that is not present on other Pixel phones running the same Android 16 QPR2 Beta 3 build. This overlay file contains instructions that explicitly tell the Terminal app to enable its Gfxstream support. It remains unclear why Gfxstream has not been enabled on other Pixel devices, as the technology is, in principle, hardware-agnostic. As an API forwarding library, it is designed to function independently of the underlying GPU hardware.

With Gfxstream enabled, the Pixel 10 can execute graphical desktop Linux applications using its GPU for rendering instead of its CPU. The device’s Tensor G5 GPU, while not necessarily a leading performer for tasks like game emulation, is substantially more capable of handling graphics rendering than any mobile CPU. As the sole mobile device currently supporting Gfxstream within the Linux Terminal, the Pixel 10 possesses a distinct advantage in Linux application compatibility compared to all other Android devices.

The implementation of Gfxstream support is not yet complete. The Reddit user reported that the Linux virtual machine has access to only 47 of the 142 Vulkan extensions natively supported by the Pixel 10. They also noted that some of the available extensions do not function correctly. This has resulted in certain applications performing worse with GPU acceleration than they did with the previous software renderer. Gfxstream is intended to provide near-native performance, which suggests that additional work is required to optimize the feature.


Featured image credit

Tags: Googlepixel 10

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